Skill Level: All Levels Welcome
Focus: Practical Automation & Efficiency
Updated for: Latest Redstone Mechanics
Power Sources:
- Redstone Torch: Constant power (15 signal strength)
- Button: Temporary pulse (1.5 seconds)
- Lever: On/off switch
- Pressure Plate: Activation by weight
- Daylight Detector: Time-based activation
- Repeater: Extends signal, adds delay (1-4 ticks)
- Comparator: Reads container fullness, signal strength
- Observer: Detects block updates
- Hopper: Item transportation and storage
1. Automatic Wheat Farm
Components: Water, observers, pistons, hoppers
- Detects crop growth with observers
- Harvests with water flow
- Collects items automatically
- Replants using dispensers
Generates: Cooked chicken, feathers, eggs
- Lava cooking mechanism
- Hopper collection system
- Baby chicken growth chamber
- Fully automated breeding
Requires: Villagers, beds, zombies
- Iron golem spawning platform
- Killing mechanism (lava/suffocation)
- Item collection hoppers
- Villager management system
Perfect for fuel:
- Observer-based growth detection
- Piston harvesting system
- Bone meal automation
- Smelting fuel production
Creates infinite villagers:
- Food delivery system
- Baby villager transport
- Bed management
- Trading hall integration
Smart Storage System
- Item Sorter: Automatically sorts items into labeled chests
- Overflow Protection: Prevents system jamming
- Input Hopper: Central deposit point
- Expansion Ready: Easy to add new categories
- Multiple furnaces with fuel automation
- Input/output hopper systems
- Fuel efficiency management
- Cooked food and ore processing
- Jeb Door: Seamless piston door
- Book Password: Combination lock entrance
- Item Frame Lock: Secret item sequence
- Pressure Plate Hidden: Concealed activation
Clock Circuits
- Hopper Clock: Reliable timing mechanism
- Observer Clock: Fast pulse generation
- Comparator Clock: Adjustable timing
- AND Gate: Both inputs required
- OR Gate: Either input works
- NOT Gate: Inverts signal
- XOR Gate: Exclusive or operation
- RS NOR Latch: Stores on/off state
- T Flip-Flop: Toggles between states
- Binary Counter: Counts redstone pulses
Beginner Projects
- Automatic doors with pressure plates
- Night-time lighting system
- Simple crop farm with water
- Trash disposal system
- Multi-level elevator
- Minecart transportation network
- Enchantment table automation
- Potion brewing station
- Redstone computer calculator
- Flying machine designs
- Massive sorting warehouse
- Automatic base defense systems
Signal Problems:
- Weak Signal: Add repeaters every 15 blocks
- Timing Issues: Adjust repeater delays
- Power Conflicts: Check for signal interference
- Minimize active redstone dust
- Use observers instead of BUD switches
- Consolidate multiple small systems
- Regular maintenance and cleaning
Recommended YouTube Channels:
- ilmango - Technical redstone builds
- Mumbo Jumbo - Beginner-friendly tutorials
- DocM77 - Advanced contraptions
- Grian - Creative building integration
- Start with simple projects
- Copy existing designs first
- Experiment in creative mode
- Join redstone-focused servers
- Watch tutorial videos multiple times