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Create: Vintage Improvements

von Negodya1

Create addon adding kinetic machines, metal processing components, and cross-mod material support for Forge and NeoForge on 1.18.2 through 1.20.1.

Unsere Zusammenfassung

Was dieses Projekt macht

What this addon adds to Create 1.18.2 - 1.20.1 Create: Vintage Improvements is a Create addon that expands the kinetic side of the mod with new machines and a family of metal components - rods, wires, sheets, and springs - that can be crafted from materials supplied by other mods. It runs on Forge and NeoForge and requires the mod on both client and server. Supported Minecraft versions are 1.18.2, 1.19.2, and 1.20.1. ## Machines you can build The addon introduces several kinetic machines, each with its own recipe type and configuration options. The Belt Grinder handles polishing recipes with four speed tiers (any, low, medium, high); a recipe such as Polished Rose Quartz will only run at 16 RPM or less and can be set to destroy the input if the speed is too high. The Spring Coiling Machine uses the Grinder for coiling recipes. The Compressor attaches to a Basin and switches between Vacuumizing and Pressurizing modes with a Wrench; recipes may consume or produce fluids in its internal tank. The Vibrating Table runs vibrating recipes and can optionally uncraft storage blocks back into materials or process leaves for matching drops. The Centrifuge requires four Basins installed around it and provides centrifugation recipes. The Curving Press needs a Curving Head installed - different heads unlock different recipes - and supports automatic detection of bucket-like recipes; heads can take damage, configurable per recipe. The Helve Hammer works with a Smithing Table for auto-smithing or with an Anvil (or any block tagged vintageimprovements:anvils) for hammering recipes; custom hammering blocks are supported via a tag. The Lathe provides turning recipes that can be automated with a Recipe Card. The Laser performs laser cutting recipes and consumes Forge Energy (FE) when an energy mod is present; it doesn't generate energy itself. ## Metal components and cross-mod materials Rods are made from plates, wires from rods, and sheets from pressed ingots. Springs come from the Coiling Machine. When Create Crafts & Additions is installed, rod and wire crafting shifts to the Rolling Mill. All of these components accept materials from Ad Astra, Create Crafts & Additions, Create: The Factory Must Grow, Mekanism, Tinkers' Construct, Thermal Expansion, Destroy, Twilight Forest, and Create Big Cannons. Netherite Sheets are also available for pack recipes. Vanadium nuggets drop from crushing Crimsite, Basalt, or Tuff; vanadium ingots and blocks work as beacon payments and as armor trim materials alongside Create resources such as Brass, Andesite Alloy, Zinc, Rose Quartz, Shadow Steel, and Refined Radiance. Sulfur processing chains from Azurine, Scoria, or Scorchia chunks through Sulfur Dioxide and Sulfur Trioxide to Sulfuric Acid, and Copper Sulfate (made by pressurizing Copper Ingots with Water and Sulfuric Acid) functions as Bone Meal. ## Configuration and redstone integration A config file lets you toggle automatic recognition of sandpaper polishing recipes, unpacking and leaves vibrating recipes, and bucket-like recipes for the Curving Press. Curving head damage for auto recipes is adjustable. A Redstone Module can be attached to the Centrifuge or Curving Press to emit a comparator signal. ## Compatibility notes The mod supports Forge Energy from Mekanism, Thermal Expansion, Create Crafts & Additions, Botarium, and Immersive Engineering for the Laser. Apotheosis Socketing is supported via the Helve Hammer. Create Big Cannons recoil spring recipes are changed to use coiling instead of pressing. No other loaders or Minecraft versions are supported beyond those listed.

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