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Create: Hypertubes

作者 Rok

Create: Hypertubes is a Create addon that adds Satisfactory-style tube travel for players, fish and villagers, with wrench-set entrance modes, attachments and tube customization.

紹介文

このプロジェクトでできること

What it's

Create: Hypertubes is an addon for the Create mod. It adds tube networks that move players and other entities through your world. The idea comes from the Hypertubes in Satisfactory.

Modrinth lists the project under Transportation and Utility & Quality of Life.

How travel works

You jump into a Hypertube Entrance and get thrown across the world. Honestly, to get a network running, power a Hypertube Entrance with a cogwheel.

The project page says the components are designed to fit into your existing Create progression.

A first-person view can be enabled in the config files.

Entrance modes

Use a wrench on a Hypertube Entrance to choose its mode. In Automatic Lock Mode, you can sneak to avoid being pulled into the tube.

Fish and villagers can travel through the tubes too. Turn on Automatic Lock Mode and they're sent along.

Building and customizing

You can build tubes with many curves, or lay long straight tubes aimed at logistics networks. The author describes the building system as intuitive.

A wrench also customizes tube connections. The author calls this a first step toward a larger customization milestone and welcomes suggestions and help.

Attachments can automate tube behavior or detect travellers.

Compatibility

The mod supports the Neoforge and Forge loaders. The Minecraft versions listed are 1.21.1, 1.20.1, 1.20.6, 1.20.5, 1.20.4, 1.20.3 and 1.20.2.

It's required on both the client side and the server side. The project page says it is compatible with both Create 0.5.1 and 6.0.x. This license is Apache License 2.0.

The Modrinth page lists only Neoforge and Forge. The GitHub README points Fabric players to a community fork, which is a separate project.

Status and plans

The mod is in active development. That author warns that features may change and bugs are expected. Bug reports and feature suggestions go to the project's GitHub issue tracker.

Several items are only planned and aren't part of the mod yet. The author's list includes colored tubes and customizations, tube collision, a tube accelerator, a tube splitter or junction, a Hypertube Cannon, redstone automation, and letting other mobs travel through the tubes.

Treat that list as a roadmap, not as current features. If you try the mod, expect rough edges and report what you find so the author can fix it.

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