
Running Multiple Island Games on One Server With BentoBox
BentoBox (BentoBoxWorld/BentoBox)
Expandable Minecraft server plugin for island-type games like SkyBlock or AcidIsland.
You want to run SkyBlock and OneBlock on your server, but installing two separate plugins feels wasteful. BentoBox solves that: it's a single, lightweight platform for island-type games that lets you mix and match game modes, share player data across them, and skip the resource overhead of duplicate systems.
What BentoBox Does
BentoBox is a Java plugin for Paper servers that acts as the skeleton for island-based survival games. Think of it like this: instead of each game mode being a complete, standalone plugin with its own player databases and features, BentoBox provides the core infrastructure once. Game modes just plug in as addons.
Out of the box, you get islands (the fundamental unit), player management, challenges, levels, leaderboards, and warping systems. Then you choose which game modes you want - SkyBlock, OneBlock, AcidIsland, CaveBlock, SkyGrid, and several others. You can run them all on the same server simultaneously, sharing player progress and the underlying systems.
It's actively maintained and works with Paper 1.21.5 through 1.21.12, which means you're not stuck on an old Minecraft version. The project has 394 stars on GitHub and powers over 1,100 servers globally, so there's a real community behind it.
Why Server Admins Switch to BentoBox
Running multiple island games used to mean installing separate plugins for each mode, each with duplicate challenge systems, leaderboards, and player data.
That overhead is gone. One BentoBox installation handles all of it. If you run both SkyBlock and OneBlock, players see one unified leaderboard, one set of challenges they can work through across both modes, and shared warps. It's the resource efficiency angle that sells admins - you're not bloating your server jar with redundant systems.
The addon ecosystem is solid. There are 20+ community-maintained addons for things like economy integration, custom challenges, advanced island protection, teleportation, and cosmetics. It's not a walled garden; developers have built a real plugin architecture around it.
And if something breaks or a new Minecraft version drops, the maintainers actually update it. I've seen too many island plugins languish on 1.19 forever.
Installing BentoBox (It's Straightforward)
The core setup takes maybe five minutes if you've installed plugins before.
First, download the BentoBox jar and place it in your plugins folder:
cd /path/to/server/plugins
wget https://github.com/BentoBoxWorld/BentoBox/releases/download/3.14.2/BentoBox-3.14.2.jar
Start the server once. BentoBox creates its config files and folder structure on first run. Shut it down again.
Now grab the game mode addons you want. You can find them on Hangar or at download.bentobox.world. Let's say you want SkyBlock and OneBlock:
cd /path/to/server/plugins/BentoBox/addons
wget https://hangar.papermc.io/BentoboxWorld/BSkyBlock/versions/latest/download
wget https://hangar.papermc.io/BentoboxWorld/AOneBlock/versions/latest/download
Restart the server. Both game modes are now live. Players can create islands in either mode, and their progress is tracked together.
Optional: if you want to set up voting rewards or manage your server's DNS, you might find our Votifier tester useful for debugging vote events, and if you're hosting your server, check out our free Minecraft DNS tool to point a domain at your server without paying for expensive hosting.
Key Features That Matter
Unified Islands. Players can own islands in multiple game modes. An island is an island - the same team, the same members, different game rules layered on top. Switching between SkyBlock and OneBlock means switching challenges and goals, not managing entirely separate accounts.
Challenges and Progression. BentoBox ships with a challenges system where you define objectives ("collect 64 diamonds", "reach level 10"). Players work through them, unlock rewards, and climb global leaderboards. You can customize every reward, every description, even disable specific challenges. It's flexible without being overwhelming.
Addon Extensibility. The core plugin isn't bloated because all the fancy stuff lives in addons. Need economy? There's an addon for that. Custom island sizes? Addon. Want to sell cosmetics in a GUI shop? Addon. You're not forced to load features you don't need.
Protection and Island Control. Players flag their islands with custom protection settings - who can build, who can trade, who can fish. You can create a peaceful PvE experience or enable PvP within islands. The system respects player intent.
Teleportation and Warps. Players create /home and /island commands that teleport them, warps let admins set public destinations, and the whole thing just works without janky offset calculations.
What Trips People Up
Configuration files matter. BentoBox generates YAML configs for each game mode. If you tweak island size, max players per island, or protection defaults, actually understand what you're changing - wrong settings can lock players out of features or break progression.
Locale files got upgraded recently (version 3.14.2 auto-renames underscored locales like pt_BR.yml to the modern pt-BR.yml format), so if you're upgrading from 3.13.x, check your logs to confirm the migration happened cleanly.
Dependencies matter. BentoBox requires Java 21+. If you're running Java 17 somewhere, you'll hit immediate errors. Check your server's Java version first.
Actually, if you're running multiple game modes, database performance becomes visible. BentoBox uses SQLite by default, which is fine for small servers (under 100 players), but if you're growing, migrate to MySQL early. The config supports it.
How BentoBox Stacks Up Against Alternatives
AcidIsland (standalone). There's an AcidIsland addon for BentoBox, but AcidIsland also exists as its own complete plugin. If you only want one game mode, the standalone is simpler. But if you're mixing modes, BentoBox's unified approach wins.
Skyblock (proprietary variants). Some hosts and server managers ship their own SkyBlock implementations. They're often outdated, sometimes unsupported, and you're locked into whatever features they decided to include. BentoBox is open source, actively maintained, and you can fork or contribute.
Custom implementations. Building your own island system is possible but genuinely foolish unless you have specific needs BentoBox can't meet. You're redoing things like island protection, player tracking, and database integrity that BentoBox already solved.
The Real Takeaway
BentoBox isn't revolutionary - it's just the right tool for its job. You want to run island games on a Paper server without reinventing the wheel. It works, it's maintained, and the community is active.
Is it perfect? No. Customization requires editing YAML configs, and some complex scenarios might need addon development. But for the majority of servers running SkyBlock, OneBlock, or similar modes, BentoBox eliminates the friction of managing multiple separate plugins.
If you're already running one island game mode and thinking about adding another, this plugin saves you weeks of plugin hunting and testing.
BentoBoxWorld/BentoBox - EPL-2.0, ★394
