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Mob Player Animator

제작 the_infamous_1

Mob Player Animator lets Player Animator work with humanoid mobs on Fabric, Forge, and Neoforge for Minecraft 1.20.1. It adds a library that fixes incompatibilities with Entity Model Features and supplies a config variable for CEM packs.

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What it does

Mob Player Animator is a library that plugs into Player Animator. It adds support for humanoid mobs, letting the animation system work on creatures that look like players. The mod doesn't add any new features on its own; it only expands the reach of the base animation library.

Who it suits

If you run a server or a single-player world that uses Player Animator and you want mobs such as zombies, skeletons, or custom humanoids to animate, this mod is the tool you need. It's especially useful for projects that rely on Better Mob Combat, Guard Villagers, or Entity Model Features.

Key capabilities

  • Works with Player Animator on Fabric, Forge, and Neoforge.
  • Adds a library that enables humanoid mob animation.
  • Fixes existing incompatibilities between Player Animator and Entity Model Features through configurable options.
  • Provides an Entity Model Features variable called is_playeranimator_animation_active for use in CEM packs.

Compatibility notes

  • The mod is client-side only; it doesn't run on a dedicated server.
  • It supports Minecraft 1.20.1 only.
  • It is compatible with Guard Villagers and Entity Model Features.
  • The mod does not claim to work with any other Minecraft versions or loaders beyond those listed.

Installation

Download the mod from Modrinth and place it in the mods folder of a Fabric, Forge, or Neoforge 1.20.1 client. Look, no additional libraries are required.

Configuration

A small config file is generated on first run. Use it to enable or disable the Entity Model Features fixes. The config also exposes the is_playeranimator_animation_active variable for CEM packs.

Support

The project is maintained by the_infamous_1. For questions or feature requests, open an issue on the GitHub repository or join the Discord linked in the project page.

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