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[TaCZ] Timeless and Classics Zero

제작 craneblock6666

Timeless and Classics Zero brings custom firearms, specialized crafting workbenches, attachment menus, and custom animations to Minecraft Forge.

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Overview of the mod

TaCZ brings modular firearms, realistic handling, and custom animations to Minecraft. It is a complete rewrite of the earlier TaC project, built by developers from the original team. The mod replaces old systems with fresh code, fresh models, and new animations. Every firearm has its own animations for firing, aiming, maneuvering, inspecting, and reloading. You see distinct hand movements whenever you check a chamber or reload a magazine.

Crafting and attachments

The mod works directly in regular survival play. You craft guns and ammunition in exclusive workbenches instead of normal crafting tables.

Modifying your weapons is straightforward. You open an in-game attachment screen to fit new parts onto your gun. This interface lets you attach different optics, barrels, and accessories to alter how the gun handles. When you aim, the mod uses a custom scope view that maintains visual clarity alongside game compatibility. If you want to change weapon stats or balance numbers, you can edit config and data JSON files. Cloth Config API is required if you want to customize those data files.

Custom gun packs

You can add extra weapons without touching code. Real talk, the mod supports custom gun packs distributed as zip files.

Installing a pack only requires placing the zip file into your game folder. If the new guns don't appear immediately, you can run the /tacz reload or /reload command in the game chat. The system includes an auto-convert feature for standard gun packs to keep them running smoothly across updates.

Technical requirements and compatibility

This mod requires Forge and runs on Minecraft 1.20.1 and 1.20. Both the client and the server must have the mod installed to play together on a server.

No extra mods are strictly required to start playing. The rendering system includes LOD optimization techniques for 3D models and works with most shader packs. If you run Oculus, you will get improved shadow behavior with the mod. The project code is distributed under the GNU General Public License v3.0, while the visual and audio assets use the CC BY-NC-ND 4.0 license.

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