Scavenger
van catboybinary
Scavenger adds randomized item speedrun challenges to Minecraft with spinning goal wheels, a timer, and dozens of gameplay modifiers like giant, tiny, vegetarian, and mole that alter movement, hunger, vision, and inventory mechanics.
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Wat dit project doet
What Scavenger Does Scavenger transforms a new Minecraft world into a timed item hunt. When you create a world, spinning wheels select a target item and a modifier. Once the world loads, a timer starts and you must obtain that item while obeying the modifier's rule. The challenge works in single-player and multiplayer because the mod is required on both client and server sides. ## Supported Platforms The mod runs on Fabric and NeoForge for Minecraft 1.21.11. But it also lists version 26.2 as supported. Architectury API is a dependency for the 1.21.11 release, and ShatterLib is required across loaders. ## Modifiers That Change the Run Modifiers cover lots of effects. Size modifiers such as giant and tiny alter player scale. Diet modifiers like vegetarian and carnivore restrict food choices. Movement modifiers include sonic for speed, turtle and snail for slowness, and drunk for wobbly control. Vision and world modifiers such as mole (ore highlight), noir, eclipse, solstice, large_biomes, and amplified change what you see and how terrain generates. Inventory and risk modifiers like holey_pockets (item loss on damage), one_arm, brittle_bones, hydrophobic, silence, insomnia, uneducated, dejavu, shuffled_chests, fearful, tourist, finalist, alien, asocial, npc, main_character, twice, thrice, and speed_up add further twists. The full, up-to-date list lives in the mod's language files. ## Configuration and Extensibility Settings can be changed through an in-game config menu (marked beta) or by editing
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