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Hoglins in crimson forest biome surrounded by crimson blocks and warped fungus

Hoglin Spawning, Drops, and Farming: Complete Nether Guide

Alexandru Maftei
Alexandru Maftei
@ice
Updated
32 vizualizări
TL;DR:Hoglins spawn in Crimson Forests and drop pork and leather when killed. Learn where to find them, what they yield, and how to build an efficient farm that produces food and materials automatically.

Hoglins drop pork and leather in Crimson Forests. Set up a farm, understand their mechanics, and maximize your drops.

Where Hoglins Spawn and Why It Matters

Crimson Forests are where you'll find hoglins. That's the only biome they naturally spawn in the Nether, so if you're looking to farm these guys, you're heading there no matter what. No shortcuts around the Crimson Forest requirement.

They need a light level of 11 or lower to spawn, which means you can control their spawning behavior with strategic lighting. Build your farm in a darker area, avoid torches, and they'll keep materializing around you. Actually, hoglins also require enough space to spawn. They're not tiny mobs. They're chunky.

Light level mistakes are where most new players stumble.

I tested a farm once with too many torches nearby, thinking the extra light wouldn't matter much. Spent an hour wondering why spawn rates were abysmal. The fix was immediate: remove the torches, place the lighting outside the spawn zone. Turns out light level rules apply directly in the spawn area, not just nearby. If you're serious about farming, get comfortable with the Block Search tool to verify spawn conditions in your build.

Baby hoglins spawn frequently, which is both good and annoying. They drop less stuff, but they count toward spawn caps, which matters for farm design. Adult hoglins are your real income source. They're bigger, more aggressive, and drop more resources.

What Hoglins Drop

Each killed hoglin drops between 3 and 5 experience, plus 0 to 2 raw pork. When cooked, pork restores 4 hunger points (2 legs of your hunger bar). For early-game survival, this is legitimately useful. Not game-breaking, but solid.

Leather drops are inconsistent but real.

You'll get 0 to 1 leather per kill on average, meaning a farm running steady adds up quickly. If you're bootstrapping leather armor for early-game protection, hoglins work. If you already have cows, the leather is just bonus. Here's where fire changes things though: if a hoglin dies from fire damage (yours, lava, whatever), it drops cooked pork automatically. No furnace needed. This is the real quality-of-life win for automated farms.

One critical rule that trips people up: hoglins only drop items when killed by combat damage. Fall damage? Doesn't count. Suffocation? Nothing. Drowning? Nope. The farm has to inflict direct damage. That's why fall-damage designs need careful tuning. A 4-block fall doesn't kill adult hoglins. You need at least 5 blocks. Test it yourself before you finalize your farm layout.

Building Your First Hoglin Farm

The basic approach is straightforward: create a spawning platform in a Crimson Forest, let hoglins spawn, then kill them and collect the drops. Most effective designs use fall damage or lava to handle the killing automatically.

Here's the core setup:

  • A flat spawning platform in an active Crimson Forest chunk
  • Dark spawn space (light level 0-11, no exceptions)
  • Kill zone with reliable damage source (5-block fall minimum, or lava)
  • Water channels and hoppers for item collection

The spawning platform itself needs to be on Crimson Nylium or dirt in the Crimson Forest. Not just any Nether block. The biome check is strict. If you're unsure about your build location, verify it in creative mode first or check the Minecraft Wiki for exact spawn requirements. Platform size matters more than most people think. Too small and you waste spawn potential. Aim for at least 20x20 blocks. Bigger is better, honestly.

The kill zone design is where creativity matters.

Most players use a 5 to 8-block fall onto solid ground, then push the corpses into water channels that flow toward a central collection point. Hoppers under the water channels feed into a chest. This setup is proven, reliable, and boring. If you want something spicier, lava suffocation works too. Hoglins catch fire, die quickly, and drop cooked pork automatically. The drawback is that lava destroys some drops if you're not careful with the flow. Make sure cooked pork doesn't fall into the lava itself.

Optimizing Drop Rates and Spawn Speed

Spawn rate depends on several factors: loaded chunks, mob cap saturation, and platform surface area. In my experience running an SMP server with a simple hoglin farm, we saw 4 to 5 hoglins spawn per minute once everything stabilized. That's roughly 240 to 300 hoglins per hour, translating to hundreds of cooked pork, which is solid.

The mob cap is your real limiter.

If your world's already full of other mobs (caves with spawners, zombie farms, whatever), hoglins won't spawn as efficiently. Minecraft counts total mobs toward a global cap. More other mobs means fewer hoglins. If you want maximum efficiency, build your farm far from other mob-heavy areas. Better yet, light up caves between your base and the farm. Sounds tedious, but it works.

Actually, I should correct myself about one thing: spawn speed also depends on how many chunks your farm is loaded in. If the farm's in a single chunk and other farms are running nearby, they all compete. Multi-chunk platforms spawn faster. If you can expand horizontally, do it. More platform area equals more spawn points equals more hoglins per tick.

Water channels need to slope gently toward collection.

If the slope's too shallow, items get stuck. Too steep and water doesn't carry items properly. One-block drop per 8 blocks horizontal is the sweet spot. Test it before finalizing. And make sure collection hoppers are powered off when you want items flowing through. Unpowered hoppers pull items, powered hoppers don't. Keep that straight or your whole farm jams up.

Manual vs. Automatic Farming

You can kill hoglins manually with a sword, watch them drop their stuff, grab it, repeat. It's not complicated. Just inefficient. You're tied to the farm, you get bored, and you're limited by how fast you can swing.

Automatic designs free you up.

Set the farm running, come back an hour later, and you've got a chest full of cooked pork. Sounds better already. The trade-off is build complexity. You need redstone, water, hoppers, or mob-damage mechanics to work. Most players consider it worth it. Even a half-automated setup (fall damage kills the hogs, you manually collect) is better than pure manual.

If you're still early-game and can't gather all the materials yet, start with manual. Kill a few hoglins, collect drops, upgrade to semi-automated later. No shame in progression.

Is Hoglin Farming Worth Your Time?

That depends entirely on where you're in your world. Early survival? Hoglins are great. You get a reliable food source without needing to find cows or set up fishing. The Nether's already dangerous, so the farm feels more rewarding when you're braving that environment for resources.

Mid-game with cows already running? Hoglin farming becomes optional.

Cow farms produce steak faster and require way less effort. Real talk, you don't need a Nether farm if you've already got established infrastructure. The leather from hoglins is useful until you're swimming in it from other sources. So why farm them? Personal satisfaction, biome diversity, or just wanting another project. Valid reasons, all of them.

The aggressive nature of hoglins makes the farm feel more dynamic than a typical cow pen. They hurt you if you're not careful, they're faster, they knock you around. It's more fun than you'd expect. If you're planning your farming setup and want something that doesn't feel like passive income, build a hoglin farm.

One last consideration: on servers, hoglin farms can cause lag if they're too large or poorly optimized. Check with your admin before you commit 30 hours to a massive contraption. Most servers are fine with small farms. Just ask first.

About the author
Alexandru Maftei
Alexandru MafteiLead Writer

Lead writer at minecraft.how. Long-time Minecraft player running a small SMP server, testing every build, mod, and seed before writing about it.

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Frequently Asked Questions

Can you farm hoglins outside of Crimson Forest?
No. Hoglins only naturally spawn in Crimson Forests. They require the specific biome type, not just Crimson blocks. You cannot spawn them anywhere else in the Nether, no matter what blocks you place. Your farm must be built in an active Crimson Forest chunk.
How much food does a hoglin farm produce per hour?
A well-designed farm produces 240 to 400 cooked pork per hour depending on platform size, mob cap saturation, and light level optimization. This varies by server load and world conditions. Smaller farms produce less but still provide solid early-game food. Cow farms are faster overall once established.
What light level kills the spawn rate?
Hoglins require light level 11 or lower to spawn. Light level 12 or higher completely stops spawning in that area. Keep your spawn platform dark. Avoid torches inside the spawn zone. Place lighting outside the farm to let you see while working.
How many blocks do hoglins need to fall to die?
Adult hoglins need at least 5 blocks of fall damage to die. A 4-block fall leaves them alive and angry. Baby hoglins die faster due to less health, but targeting adults gives better drops. Always test your fall height in creative mode before committing to the farm design.
Do hoglins drop cooked or raw pork?
Hoglins drop raw pork normally. If they die from fire damage (lava, campfire, etc.), they drop cooked pork instead. Fire-based farms save you smelting time. Fall-damage farms produce raw pork that you need to cook separately.