Werewolves is an addon mod for Vampirism that introduces a new faction to the game. Instead of choosing between vampire or hunter paths, players can become cursed werewolves by being bitten. This transformation grants access to beast forms with distinct abilities and drawbacks. The mod requires both client and server installation to function properly. It is built for Minecraft versions 1.20.1, 1.21, and 1.21.1, supporting both Forge and Neoforge mod loaders. As an open-source project licensed under LGPLv3, its code is available on GitHub for review and contribution. Development is led by cheaterpaul, who works on it during spare time. The mod actively changes the player model when in werewolf form, which can cause conflicts with other mods that alter player rendering. Known incompatibilities include Epic Fight, Better Combat, and MCA Reborn, where animations may break or models become invisible. These issues stem from how Forge handles player model replacements, a limitation noted in the mod's documentation. Textures and sounds used in the mod come from various contributors and freesound.org, with specific attribution requirements for reuse. The mod doesn't allow commercial use of its assets in resource packs without credit and permission. It's designed to integrate directly with Vampirism, expanding its gameplay with a third playable faction. Players who enjoy roleplaying as supernatural creatures will find the werewolf path offers a aggressive, night-focused playstyle. The mod doesn't include installation instructions or performance benchmarks in its primary sources, so those details aren't covered here. All claims about versions, loaders, dependencies, and incompatibilities are drawn directly from the Modrinth page and linked GitHub repository.
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