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Java 版模组Game MechanicsMobs

ChaosBreak

作者 tenshinoyona

ChaosBreak spawns a random vanilla mob every time you break a block. Server-side Fabric mod for Minecraft 26.2. 88 mobs, equal odds, Ender Dragon excluded by default.

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这个项目能做什么

What it does Break a block and something spawns where it used to be. Every single block. The mod picks from all 88 vanilla mobs with equal probability, so a dirt block might give you a chicken or a wither. The block still drops its normal items. Nothing else changes. The Ender Dragon is left out of the pool by default because it makes normal progression nearly impossible. You can add it back by editing the source and rebuilding. ## Who it suits Players who want survival turned into a lottery. Map makers building challenge runs. Server owners looking for a lightweight chaos modifier that doesn't require clients to install anything. It's not for anyone who wants a balanced progression curve. ## Verified capabilities - Spawns one random vanilla mob per broken block. - All 88 mobs have the same chance. - Works in singleplayer and on dedicated servers. - Server-side only; clients connect with vanilla Fabric. - No new items, blocks, or entities added. - Lightweight, no dependency beyond Fabric API. ## Compatibility caveats Requires Minecraft 26.2, Fabric Loader 0.19.3 or newer, and Fabric API 0.154.2+26.2. Forge, NeoForge, and Quilt are listed as planned but not currently supported. The mod is licensed under PolyForm Noncommercial 1.0.0, so commercial redistribution isn't permitted. ## Building from source The project ships as source code. You need JDK 25 and a working Gradle setup. Check gradle.properties and build.gradle for current loader and fabric versions, then run./gradlew.bat build. The resulting jar goes in your mods folder alongside Fabric API.

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