Custom Time Cycle
作者 eclipseisoffline
Custom Time Cycle lets you set day and night lengths independently of tick speed, with per-marker rate control on modern versions.
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What it doesCustom Time Cycle changes how long day and night last without touching the game's tick rate. You can make days longer, nights shorter, or anything in between. Since Minecraft 26.1 the mod goes further: you can adjust the progression rate between any two time markers on a clock, giving granular control over sunrise, sunset, midnight, and custom markers the mod adds. The changes persist across world saves and server restarts.## Who it's forServer owners who want longer days for building or shorter nights for survival without breaking redstone timing. Singleplayer users who prefer a different pace. Modpack creators who need to preconfigure time cycles for custom dimensions. The mod runs server-side only; clients don't need it installed.## Main capabilities- Set day and night duration with a simple command- Configure rate or duration between any two time markers on a periodic clock- Works on the vanilla overworld clock and any custom periodic clock added by datapacks or mods- Includes a fix so villagers still spawn iron golems correctly when day/night cycles are extended- Settings saved per world and per clock- Global defaults configurable via ModMenu (Fabric) or the built-in mod menu (NeoForge)- Preconfiguration file support for modpacks## CommandsThe
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