Minecraft.How
加载中...
跳至内容

NuclearCraft Neoteric

作者 igentuman

NuclearCraft Neoteric is a Forge and Neoforge mod that adds nuclear engineering to Minecraft 1.19.2, 1.20.1, and 1.21.1 with ore processing, fission and fusion reactors, radiation systems, and multiblock machines.

我们的介绍

这个项目能做什么

NuclearCraft Neoteric brings nuclear engineering to Minecraft. It's a recreation of the classic NuclearCraft mod for modern versions. The mod requires both client and server installation. It runs on Forge and Neoforge loaders. Supported Minecraft versions are 1.19.2, 1.20.1, and 1.21.1.

The mod adds a full ore processing chain. You can find new ores like uranium and thorium in the world. These are processed into ingots, dusts, plates, and parts using machines such as crushers, washers, centrifuges, and electrolyzers. The materials feed into advanced crafting and reactor systems.

Fission reactors are a core feature. They are multiblock structures that generate energy. You can configure them with different fuels, moderators, reflectors, and heat sinks. Reactors operate in two modes: energy production and boiling mode for steam. Irradiation chambers allow for new recipes and isotope production.

Fusion reactors are also included. They use toroidal plasma rings built from electromagnets and RF amplifiers. Fuel and coolant recipes determine their output. The mod also features particle accelerators, target chambers for transmutation, and kugelblitz reactors that simulate small black holes using photon ignition.

Radiation is a world-spanning system. Contamination spreads and decays over time. Shielding blocks can protect players and machinery. The mod is compatible with Mekanism radiation systems, allowing shared sources and shielding.

In-situ leaching provides an alternative to mining. You can pump chemicals into ore veins to extract resources at up to four times the normal yield. This requires leacher blocks, pumps, and research papers to unlock.

The mod adds storage and transport solutions. Batteries, barrels, and containers store items, fluids, and energy. Universal pipes move items, liquids, and energy through a single conduit. Connectors can be set to pull, push, or auto modes per medium, with optional redstone gating.

Tools and armor progress from early to late game. The spaxel is an early-game multi-tool. Late-game QNP armor has multiple modes: 5x5, 3x3, 3x3x3, vein mining, and single block breaking.

Computers from CC Tweaked, ComputerCraft, and OpenComputers v2 can interact with reactors and processors. So this enables automation and monitoring via scripts.

World generation includes new biomes, dimensions, and structures. The Wastelands biome contains environmental hazards and anomalies. Look, crystals provide buffs. A mini boss appears in custom structures.

Nuclear weapons are craftable. Pu-239 fission and fusion bombs simulate blast, fallout, and structural damage.

The Engineer's Crafting Table is an autocrafting terminal. Load it with power, storage, and encoded patterns. So it assembles items one operation per tick. What you get can be scripted via ComputerCraft and OpenComputers v2.

An in-game guide is provided through the Patchouli Operator's Handbook. It covers all multiblock structures and recipe paths.

The mod integrates with JEI, EMI, AE2, Refined Storage, Mekanism, TIS-3D, KubeJS, Patchouli, Ponder, and others where present.

Energy throughout the mod uses Forge Energy (FE/RF). Interop with Mekanism and GregTech CE:Unified is available when those mods are installed.

The mod is licensed under the MIT License. This author is igentuman. Original NuclearCraft was created by tomdodd4598, with QMD contributions from Lach01298.

反应

登录后即可做出反应。

兼容性

版本与加载器

已记录 8 个版本

图库

NuclearCraft Neoteric icon

我们使用 Cookie 来改善您的体验。继续使用本网站即表示您同意我们使用 Cookie。 阅读我们的隐私政策