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Server Redirect

作者 KaiKikuchi

Server Redirect lets Minecraft servers move players to another address without a proxy. Works on Forge and Fabric from 1.16 through 1.21. Optional on both sides.

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这个项目能做什么

What it doesServer Redirect gives server owners a way to send players to a different server address directly from the game. No BungeeCord, Waterfall, or Velocity proxy required. The mod adds a handful of commands that can be run by console, command blocks, or players with permission. You can redirect a single player by name or UUID, use target selectors like @a, or grab everyone within a radius. A fallback command sends players to a backup address if they get disconnected. Two conditional commands let you run extra logic only for players who have the mod installed or only for those who don't.## Who it's forThis is built for server admins who run multiple worlds or game modes and want to move players between them without the overhead and compatibility headaches of a full proxy chain. It also fits modpack authors who need a lightweight transfer mechanic that doesn't force every client to install something. Because the mod is marked optional on both client and server, players without it can still join a server that has it, and a server with it accepts vanilla clients.## Verified capabilities- Redirect command moves specified targets to a new address immediately- Fallback command sets a backup address for forced disconnects- Conditional commands run extra logic based on whether the target has the mod- Target arguments support player names, UUIDs, target selectors, radius selectors, and server-name selectors on proxy platforms- Placeholders for player name and UUID available in conditional commands- Works on Forge and Fabric loaders- Supported Minecraft versions: 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.4, 1.21- Client side optional, server side optional- Licensed under MIT## Compatibility notesThe Modrinth listing shows support for Forge and Fabric only. The project's own README mentions additional platform builds for Bukkit/Spigot, Sponge, BungeeCord/Waterfall, and Velocity, but those aren't reflected in the Modrinth metadata and are not counted as verified here. Target selectors aren't available on BungeeCord or Velocity according to the documentation. The conditional commands rely on a client-to-server packet that takes time to arrive; the author recommends delaying execution by at least 20 ticks after a player joins.

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